【CoDev】3D Environment Artist - Talent Pool (APAC)

10/09更新
應徵

工作內容

About This Opportunity Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity. How We Keep You Engaged We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available. Next Steps If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Key Responsibilities Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements. Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds. Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms. Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production. Ensure consistency in environmental art style and quality across the project. Collaborate in troubleshooting and resolving artistic or technical issues that arise during production. Stay updated on industry trends and techniques to continuously improve the quality of environment art. Requirements Experience: 3+ years of experience as an Environment Artist in the video game industry. Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR. Technical Skills: Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine. Strong understanding of 3D modeling, UV mapping, texturing, and material creation. Familiarity with optimization techniques for real-time environments. Artistic Skills: Strong eye for composition, lighting, color theory, and detail. Ability to create both realistic and stylized environments as needed. Collaboration Skills: Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams. Problem-solving mindset and the ability to adapt to feedback and iterative processes. Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds. Preferred Skills Experience working with procedural tools or pipelines (e.g., Houdini). Familiarity with photogrammetry workflows. Knowledge of scripting or technical art tools for workflow efficiency. Note: Specific requirements may vary depending on project needs.

工作待遇

待遇面議

(經常性薪資達 4 萬元或以上)

工作性質

全職

上班地點

台北市南港區園區街3號7樓 (南軟園區二期F棟) (南港軟體工業園區) (距捷運南港展覽館站約460公尺)

管理責任

管理人數未定

出差外派

無需出差外派

上班時段

日班,09:00~18:00

休假制度

週休二日

可上班日

不限

需求人數

不限

條件要求

工作經歷

5年以上

學歷要求

專科以上

科系要求

不拘

語文條件

英文 -- 聽 /精通、說 /精通、讀 /精通、寫 /精通

工作技能

不拘

其他條件

未填寫

公司環境照片(6張)

福利制度

法定項目

其他福利

◆ 獎金類 1. 三節禮金 2. 生日禮金 3. 內部推薦獎金 ◆ 休閒類 1. 部門聚餐 ◆ 制度類 1. 完整的教育訓練 ◆ 請/休假制度 1. 正職女性同仁一年6天支薪生理假 【約聘、兼職、實習夥伴僅享部分福利】

聯絡方式

聯絡人

HR

其他

https://apply.workable.com/sideinc/j/F5DFD598A6/
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