全部工作 台灣地區 數位內容產業

搜尋條件: 全部工作 台灣地區 數位內容產業

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9/21 台北明湖教室 國小/國中/高中 個別指導講師(兼職)

  • 台北市內湖區
  • 經歷不拘
  • 大學

1. 國小、國中、高中各學科個別指導(視能力範圍而定)。 2. 協助處理教務相關工作。 3. 簡單協助教室長處理行政相關工作。 4. 協助支援補習班進行課程相關的活動。 5. 可依學生上課時間及講師可安排時間排班。 6. 提供職前訓練,歡迎有熱忱、有活力的您加入我們的行列!

依公司規定
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6~10人應徵

9/21 產品行銷專員/產品行銷儲備幹部

  • 台北市大安區
  • 2年以上
  • 專科

1.產品及市場調查分析, 2.產品計劃撰寫與執行, 3.產品引進洽談, 4.產品簡報製作及內部教育訓練, 5.行銷宣傳異業合作, 6.主管交辦事項與其他行政工作支援。

面議 員工25人
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0~5人應徵

9/21 JUKSY街星 執行長特助

  • 台北市中正區
  • 3年以上
  • 大學

在JUKSY,我們總是用心投入、認真負責做好每一件事, 我們重視團隊合作,不吝肯定彼此、互相扶持, 在執行長的身邊,不需要擔心彼此有過多的規矩, 我們新創不傳統,需要隨時保持年經有力、獨立思考的夥伴, 主動留意執行長的需要,發現問題、提供解決方案和建議。 【工作日常】 1. 協助公司經營策略分析、整合規劃、推動,提案並執行公司決議之專案 2. 協助執行長進行部門間、客戶間的溝通協調與會議召集 3. 開發並連繫公司新事業體的合作夥伴 4. 主管行程規劃安排、貴賓接待 5. 有媒體關係維護,公關新聞稿擬定經驗者佳 6. 具新創產業或數位媒體相關工作經驗者佳 【適合的人格特質】 1. 邏輯清晰、反應靈敏、解決問題導向 2. 應對進退得宜,臨危不亂,EQ高 3. 善於專案管理、掌控專案時程

面議 員工60人
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0~5人應徵

9/21 JUKSY街星 整合行銷專案執行企劃 Project Planning Supervisor

  • 台北市中正區
  • 3年以上
  • 大學

在這個人人都有機會成為明星的時代, 如果你擅長整合資源,並且善於掌握網路行銷趨勢 在JUKSY,有無限的發揮的自由空間! 如果你熟悉網紅市場,並能夠制定相關專案規劃, 在JUKSY,有台灣及海外的市場供你馳騁! 如果你嚮往熱情活力、追夢而行的企業文化 在JUKSY,有平均年齡不到30歲的夥伴們等著你共事! 邀請一直追在趨勢浪頭上的你,成為我們的夥伴!一同Stars on Trend! 【你的工作內容是...】 1. 蒐集、分析客戶的產業及需求,進行創意發想,規劃整銷提案 2. 行銷企劃提案撰寫與執行,並進行專案管理、效益追蹤、結案報告製作 3. 整合並善用公司現有資源,及行銷渠道,為客戶量身提供整銷提案 4. 隨時掌握產業脈動及競業資訊,進行分析和評估,隨時調整方向及節奏 5. 熟悉數位媒體、社群網路行銷市場環境,掌握網路行銷趨勢、新行銷工具/新媒體的市場應用 6. 客戶關係維護、溝通和協調 【我們希望你能夠...】 1. 有三年以上廣告代理商/媒體代理商/數位產業之數位媒體實務操作經驗 2. 具備整合資源能力且擁有一定市場行銷傳播知識 3. 細心負責及具備團隊精神 4. 具備優秀的語言溝通及文字表達能力 5. 對內容整合行銷有高度興趣 6. 熟悉網紅市場

面議 員工60人
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0~5人應徵

9/21 TCP- App 開發工程師 (薪資60K可談,保障年薪,公司獲利穩定)

  • 台中市南屯區
  • 經歷不拘
  • 專科

※Android App 工程師※ 1. 負責Android App軟體之分析、設計以及程式撰寫 2. 規劃執行軟體架構,並控管軟體設計進度 3. 進行軟體之測試與修改 其他條件: 1. Familiar with Android Studio, Git, Java and Kotlin 2. Experienced in Gradle/ Maven (Third-party library) 3. Experienced in CI/CD, UI/UX, framework ※IOS工程師※ 1. 負責iOS App軟體之分析、設計以及程式撰寫 2. 規劃執行軟體架構,並控管軟體設計進度 3. 進行軟體之測試與修改 其他條件: 1.. Familiar with Xcode, Git, Objective-c / Swift and have good understanding of iOS Devices behavior & operations

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0~5人應徵

9/21 SWP3_615 IT Engineer-外商公司

  • 台北市信義區
  • 3年以上
  • 大學

IT Engineer 1. 配合集團全球IT政策,規劃、建置、管理與優化網路環境 2. 負責建置並提升網路安全等級,完善資訊安全管理機制 3. 集團資訊系統建置導入、專案管控,以及後續維護 4. 資訊設備採購、建檔及盤點,機房設備管理維護 5. 電腦之軟硬體維護、控管及異常狀況排除 6. 其他臨時交辦應配合之工作任務,協助其他部門各項事務 條件 1. 需具備三年以上MIS領域工作經驗 2. 需熟悉Cisco Switch & Router設備設定 3. 需熟悉Firewall原理 4. 需有PC、NB維護經驗 5. 熟悉SAP、具系統整合或導入經驗者佳 6. 具備鼎新Work Flow ERP 、Easy Flow 、BI system系統經驗者佳 7. 熟悉MS SQL Database 管理經驗及基礎指令者佳 8. 有跨國企業工作經驗者優先考慮 9. 英文中等

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0~5人應徵

9/21 OPE_263-Sales Support Admin

  • 台北市信義區
  • 3年以上
  • 大學

Key responsibilities: 1. Work closely with Sales Representatives ,Order Administration, Sales Operations, Manufacturing, and Shipping to resolve any questions 2. Ensure that sales order processing is progressing in a timely manner 3. Maintain and update office information 4. Coordinate meetings and events 5. Ability to process and track orders accurately in a high volume department. 6. Proficient in English listening and speaking

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0~5人應徵

9/21 深度學習工程師

  • 台北市中山區
  • 2年以上
  • 碩士

透過人工智慧技術 (機械學習、深度學習),開發應用系統,增進工廠管理效率,並進一步研發自動化系統應用。 工作內容 - 提出資料收集方案及資料儲存結構 - 建立訓練環境,訓練 Model - 佈建 Model 應用,優化校調 - 工作過程需前往工廠深度了解實際情況 工作地點可能在台北或是竹北台元科技園區,可依需求討論。

面議 員工30人
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0~5人應徵

9/21 B0004_行銷企劃(T館)

  • 台北市中正區
  • 2年以上
  • 大學

你的思路總是比網路快一步,世界趨勢鼓動著你的脈動,骨子裡留著至死不渝的行銷血液?在這裡,你將有充裕的資源得以讓所有意念付諸實現,在這裡,你可以策動經營企業大型專案,例如集團代言人—姚明的行銷專案。讓全世界見證你的精彩心血。 ● 除本薪外,也享有最棒的優質福利! ● 免費咖啡、水果供應 ● 免費使用TutorABC課程 ● 員工親友優惠 T館公關形象、發新聞稿,網路社群自媒體管理,部落客發案,對外洽談異業合作活動,撰寫企畫案、執行、結案。須具備獨立發稿和提案能力,溝通能力強,反應快,外緣佳。 [Job Description] 1. TutorABC T館的公關形象、發新聞稿 2. 網路社群自媒體管理,部落客發案, 3. 洽談異業合作活動,撰寫企畫案、執行、結案 [Job Requirements] 1. 邏輯清楚且具備對外洽談基本業務能力。 2. 抗壓性高、主動積極,反應快、外緣佳。 更多資訊,請參考TutorABC菁英招募網站http://www.tutorabc.com/aspx/HR/

面議 員工1800人
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0~5人應徵

9/21 營造採購

  • 台北市中山區
  • 經歷不拘
  • 高中

1.土木詢價作業。 2.工地、廠商相關作業做確認及催詢作業。 3.主管交辦事項。

面議 員工10人
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11~30人應徵

9/21 遊戲策劃專員/主任

  • 台北市信義區
  • 2年以上
  • 專科

1、負責棋牌類/Slots遊戲玩法規則的調研、整理、拆解,優化玩法規則; 2、負責執行遊戲內容設定,資源規劃、表格配置等執行工作; 3、向程式、美術部門講解策劃文檔,並對功能進行驗收、測試; 4、撰寫可執行功能點、玩法、操作、介面等文檔工作,及其配套程式功能需求和美術資源需求。

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6~10人應徵

9/21 iOS 工程師

  • 台北市松山區
  • 1年以上
  • 專科

1、獨立完成相應模組軟體的架構、設計、開發、程式設計任務 2、負責改善軟體的易用性,提升用戶使用體驗; 3、參與功能需求的評審,討論技術方案及更新; 4、持續不斷改進用戶體驗;學習和研究新技術以滿足產品的需求。

面議 員工10人
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0~5人應徵

9/21 Senior Software Engineer - Gameplay/Build

  • 台北市內湖區
  • 經歷不拘
  • 學歷不拘

Senior Software Engineer - Gameplay/Build 資深軟體工程師 – 遊戲/構建 We are looking for a Gameplay Programmer to join our lean dynamic team. You'll be required to wear a few different hats in the beginning, but as we scale you'll become more focused. 我們正在尋找遊戲工程師加入我們這個精簡但能力強大的團隊。一開始,你需要負責幾項不同的任務,但在我們漸漸擴編壯大後,分工將會更加精細。 You'll primarily be focused on Game Play programming, and assisting a little on build engineering. Helping to improve the overall pipeline, maintaining/setting up good continuous deployment and integration practices. 你的主要任務會是著重在遊戲編碼,以及少許的構建工程上。協助加強整體流水線、維持及建立持續部屬及整合的實踐。 General Requirements 一般要求 • Team Player - Able to work collaboratively with others • Passionate or has a level of appreciation and respect for games and the players. • Always learning and keeping her/himself up to date with new techniques and methods. • Good verbal and written English and Chinese communication skills (We are an international team, most speak Chinese and English) • Solution oriented - great at finding problems, but brings along options with how to potentially solve them. • Rational thinker • Outside of the box thinking • Clean Programming and disciplined commenting.  團隊合作 – 能與他人合作共事。  對遊戲及玩家有熱情,或一定程度理解和重視。  會不斷充實自己,讓自己與最新科技及技術接軌。  良好的中英語口說及書寫能力(我們是國際化的團隊,主要溝通語言為中文及英文。)  以解決問題為導向: 不只擅長找到問題,也能提出解決問題的方法。  理性思考  跳脫限制的思考  乾淨簡單的程式語法及嚴謹有條理的註解 We’re a small and lean team, so you’ll be working with the management to identify tasks that can bring value to the studio and the projects, you'll be wearing a few different hat’s and be able to work not only under direction but also under your own initiative. 我們的團隊靈活,所以你將會與管理階層一同確認會為工作室及專案帶來價值的項目。你會需要同時擔任幾個不同的角色。在這裡,除了一味執行命令,更能自主決定。 Required Technical skills 必備專業能力:  C+ +/C#  Unreal/Unity  CI/CD - Continuous Integration(持續整合)/Continuous deployment(持續部署) 經驗 Bonus Skills 加分技能: Not essential but if you have some or all of the skills listed we’ll have extra consideration for you; 非必要,但如果有下列技能會增加你的優勢: • Games industry experience, demos are welcome • Strong Math and Physics knowledge/skills • experience in other scripting/programming languages e.g. Swift, Java, Python, LUA, Javascript • Jenkins  遊戲產業相關經驗,歡迎提供作品。  有豐富的數學及物理知識/技術。  有其他程式語言的經驗,如Java, Python, LUA, Javascript  Jenkins  AWS On application please provide examples of previous work and experience, and if possible code sample, if you are unable to provide these samples don't worry, we'll also be doing a small technical test with you. 在履歷上,請提供先前工作的樣本及經驗,請盡量提供編碼樣本。如果無法提供相關樣本也請不用擔心,我們也會在面試時做一些簡單的技術測驗。

面議 員工20人
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0~5人應徵

9/21 Technical Artist - Production Tools

  • 台北市內湖區
  • 2年以上
  • 學歷不拘

We are looking for talented Technical artists to work in an exciting new and dynamic international development environment. In terms of technical skills/proficiency, we’ll be looking for them to be able to use; Essential Skills - Experienced Python user (You’ll be mainly making tools for the game production team) - Maya and Maya API (If the individual has limited skill in using maya but shows talent we are happy to train them) - Modelling/UV - Version Control - Git - Math skills Bonus Skills (Having additional skill or experience in the items listed below will earn you additional consideration) - Fabric Engine KL scripting - Experienced C#/C+ + (Optional, but a bonus if has knowledge or experience) - Blender (Optional, but a bonus if has knowledge or experience) - Unreal Engine experience Your responsibility will be to make kick ass tools and pipelines for the production team. You should be a good listener and pay close attention to the teams requests, but also most importantly, you should be proactive in understanding how the production team is working and be proactive in creating tools and workflows that can help improve the efficiency of the production team. We value creativity, and additional consideration will be given to those who that show a level of creativity in there work/thinking and attitude. We are not looking for robots or factory workers! You must be a team player, this role requires close communication with the production team and directors. We value input and the individual must be responsible, open to constructive feedback as well as be able to communicate constructively to others.

面議 員工20人
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0~5人應徵

9/21 行政助理

  • 台北市內湖區
  • 經歷不拘
  • 高中

•負責一般文書資料處理及歸檔工作。 •維護、更新、管理各類文件檔案(如:合約、會議記錄、書目資料、活動文件)和資料庫系統。 •考勤管理作業 •文件收發與費用報支表單處理。辦理請款事宜。 •收發公文並處理會簽文件。 •協助處理庶務性行政工作(如:事務機器叫修維護、文具用品採買)。 •櫃檯接待與總機 •協助社群專頁經營 •協助完成主管交辦事項

面議 員工20人
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11~30人應徵

9/21 3D Animator

  • 台北市內湖區
  • 經歷不拘
  • 學歷不拘

We are looking for talented Animators to work in an exciting new and dynamic international development environment. In terms of technical skills/proficiencies, we’ll be looking for them to be able to use; MUST * Shows strong skill in timing, animation weighting and expressing compelling actions/performances. * Motion Builder * Maya (a must, although if the individual shows talent we are happy to train them) OPTIONAL (Having additional skill or experience in the items listed below will earn you additional consideration) * Rigging and Skinning (Extra consideration will be given to those that have experience in Rigging and Skinning) * Modo (Optional, but a bonus if has knowledge or experience) * Unreal Engine/Unity experience (Optional, but a bonus if has knowledge or experience) Strong key frame animation skills, with experience in facial animation, as well as animating fantasy creatures and characters. Experience with Mocap is also important. We have a structured development program and will actively support the individual and offer them amazing development opportunities and incentives. For our Senior Animators, there is the opportunity for them to be used as “Project Leads”, so there is always room and opportunity to grow and develop. We also work with you individually to develop a personal development plan. We value creativity, and additional consideration will be given to those who that show a level of creativity in there work/thinking and attitude. We are not looking for robots or factory workers! You must be a team player, this role requires close communication with the production team and directors. We value input and the individual must be responsible, open to constructive feedback as well as be able to communicate constructively to others.

面議 員工20人
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0~5人應徵

9/21 Lead 3D Artist

  • 台北市內湖區
  • 3年以上
  • 學歷不拘

We are looking for talented Lead 3D Artist to work in an exciting and dynamic international development environment. Roles and Responisbilities Your initial roles and responsibilities shall include but not limited to the following; - Provide hands on technical and artistic feedback to internal and external artists - Provide hands on supervision and management of internal artists - High level of professional written, visual and verbal communication - Can create clear and detailed art briefs. Primarily for realtime visualisations like Games, VR, AR experience etc. - Can create clear and detailed project technical specifications and requirements. Primarily for realtime visualisations like Games, VR, AR experience etc. - Assist HR in developing training and career plans for internal artists. - Keep project and studio technical specification wiki regularly updated. You'll often find yourself in situations where you will need to communicate very technical aspects of your work to people outside of your immediate discipline; therefore, we're looking for someone who is clear, courteous, patient and professional in the way they; you have to, not only be able to provide clear and objective feedback, but also to be open to constructive feedback from anybody in the team, regardless of rank; being able to present and communicate to groups of people from different cultures and environments will be essential. We value and are looking for an individual who is able to work and think creatively. You'll also need to be adaptive to different way's of working as this can differ from project to project. Essential Skills - Maya - Zbrush - Texturing either realistic or stylised (Must be able to model and texture, Realistic is preferred, but extra consideration is given to those that know both) - PBR - Procedural Materials creation (Substance Designer/Substance Painter) - Unreal Engine Bonus Skills Having additional skill or experience in the items listed below will earn you additional consideration - Skinning (Not a must, but is a bonus if you know, we will provide on the job support and training) - Houdini (Optional, but a bonus if has knowledge or experience) - Unity experience (Optional, but a bonus if has knowledge or experience) - Marvelous Designer (Optional, but a bonus if has knowledge or experience, but we will use this in production so training and support will be provided)

面議 員工20人
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0~5人應徵

9/21 Game Engineer

  • 台北市內湖區
  • 經歷不拘
  • 學歷不拘

We are looking for a talented Game Engineer to work in our exciting and dynamic international development environment. Candidates should possess the following qualities; Essential Requirements - Strong C/C+ + (Extra consideration is given to those who also have C# skills) - 3D Game Development Experience - Unreal Engine - Ability to multi-task, work under pressure and meet deadlines - Ability to work in a colloborative environment and interact successfully with Artists, Producers, Designers during the Software development cycle - Takes initiative and can self manage - Work with Producvers to analyze methodologys and generate estimates based on stake holder input - Continuosly expant our team and studios creative capaobilities and vision though continued reseach, experimentation and professional development. - Strong 3D math skills - Source Control (Git/P4) - Implement tools to enable designers and artists to prototype, experiment, and refine new gameplay features - We do frequent internal Game Jam's and Rapid prototyping; have the ability to rapidly put together features, but still keep code/data structured and organised well even during Game James and Rapid Prototyping Our different departments and teams often work and communicate frequently and closely with each other; although you'll spend half of your time with some really cool and interesting engineers, you'll also find that in the other half you are communicating very technical aspects of your work to different people and cultures outside of your immediate discipline; therefore, we're looking for someone who is clear, curtiuos, patient and emapthically professional in the way they communicate.

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