美商希爾士科技股份有限公司台灣分公司

公司介紹

產業類別

聯絡人

莊小姐

產業描述

電腦軟體服務業

電話

02-37655711

資本額

傳真

暫不提供

員工人數

20人

地址

台北市松山區光復北路11巷46號8樓


公司簡介

Our History Launched in 2010, Cirrus LED was built on the idea of creating a better, more cost-effective way of engineering and manufacturing high-quality, cutting-edge modular display systems for outdoor digital signage. Today, we continue to seek new and innovative ways to develop simpler products and services that are, not only adaptable and evolve with any business, but also maintain our commitment to quality and affordability. Our Mission At Cirrus LED, we believe in the power of innovation. We believe that every business and organization should be able to easily create engaging on-premise digital marketing experiences that accelerate growth without “breaking the bank”. That is why we strive to develop and deliver revolutionary products and easy-to-use solutions that are captivating, affordable, and evolve with any business big or small. Who We ARE We are a dedicated team of engineers, sales, creatives, and service folks building the world’s best on-premise marketing tools. We believe in keeping things simple (in the most advanced ways) and remain focused on our belief that there is always room to improve on what we did the day before. Located in Portsmouth, New Hampshire, our high-tech manufacturing headquarters is equipped with one of the most advanced robotic assembly lines in the world. We are committed to investing in talent so we can deliver cost-effective products and solutions that outperform the competition. Recognized by the International Sign Association for Innovation and Excellence, our team has the passion to deliver the most advanced on-premise digital marketing technology in the world.

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主要商品 / 服務項目

1/3
美商希爾士科技股份有限公司台灣分公司 商品/服務
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美商希爾士科技股份有限公司台灣分公司 商品/服務
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美商希爾士科技股份有限公司台灣分公司 商品/服務

LED Displays、LED Billboards、Electronic Message Centers

福利制度

法定項目

工作機會

廠商排序
9/08
台北市松山區5年以上學歷不拘待遇面議
【Please kindly provide your English resume. Thank you.】 ●Bring up new devices, perform debugging and performance tuning exercises that span multiple hardware / firmware / software teams. ●Understand software components from multiple partner teams, lead the integration of those components into the unified product codebase, and drive their continued development. ●Integrate third-party applications / libraries / frameworks on our target platforms, e.g. remote desktop service, web ssh service, web browser, .. etc. ●Collaborate with other developers to design and implement a highly usable and scalable software systems. ●Test and debug to improve the quality and performance of the software systems Analyze and evaluate technical tradeoffs for every decision. ●Ensure reliability, availability, and maintainability of the software. ●Architect efficient data structures and interfaces to interact with other modules. ●Conduct and/or participate in technical reviews, API design, and documentation. ●Follow engineering best practices and cooperate with overseas teams. ★Solid object-oriented programming and software architectural design skills ★Strong debugging and troubleshooting skills for embedded systems ★Hands on experience in developing scalable software systems ★Solid OSI (Open System Interconnection) mode knowledge ★Expertise in C, C++, Python, Shell (Bonus: Qt experience) ★Experience with version control, such as Git Good to Have (One or more of the following) : ✳Good understanding of Linux internals with experience of building kernels, compiling drivers, providing performance tuning guidance and crash analysis ✳Experience in developing and maintaining Yocto Linux and Bitbake system with CI/CD. ✳Experience with BSP development, including but not limited to u-boot, Linux kernel / DTS customization, and driver integration. ✳Experience with Linux graphics technologies, graphics middleware stack, and/or display drivers, e.g. X, Wayland / Weston, mesa3d, dri / drm drivers, etc. ✳Experience with multimedia software and frameworks, e.g. FFmpeg, GStreamer, etc. ✳Experience with socket programming, such as raw socket, TCP, UDP ✳Experience with Makefile, CMake, qmake, and cross-compiling toolchain
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